Lance Cleveland

iPhone Versus Android : Christmas 2015 Update

I just replaced my Samsung Galaxy S5 with a new iPhone 6S Plus.    This was not an easy transition.   I started out in the smart phone world literally on day 1.    We had a contract to write an app for the very first iPhone and we stood in line to purchase a pair of them on the first day they were available.    Within 18 months Android was out and after fighting with that gen 1 iPhone more than I liked it was time to check out the competition.   I never looked back even when iPhones improved faster than Androids.    Even when Androids didn’t work with ANYTHING and nearly EVERYTHING, including my toaster oven, “talked to” and iPhone.
But things have changed.   My past two go-arounds with the top-of-the-line Android models have been nearly as frustrating as that first iPhone many years ago.  First with an HTC model whose power ports just stopped connecting unless you moved the usb cable “just right”, like playing a new form of Jenga…. ooops moved that a little too far and CRASH down came the entire tower of tech.   Then with the latest Galaxy S5 that would literally just do a factory reset in the middle of streaming a Slacker station on a walk down the beach.     After the 5th factory reset in 12 months with a brand-new phone that tested “nothing wrong” with a perfect battery, I’d had enough.
Not only was my phone forcing me to spend a solid 4 hours re-installing all my apps and security settings, it would take less than a month to run out of memory.  If I was taking hundreds of photos and videos I could understand, but it was always the apps.  Not a lot of apps, but every one was HUGE.  Maybe It was the unprecedented amount of pre-installed apps you cannot install without rooting the phone (and voiding the warranty ) and keystroke log files that they keep to send back to everyone that wants to buy your data.  Privacy be damned.
To finally push me over the edge, yet another update came out for my car that was “only for iPhone”.   Starbucks continues to have iPhone-only free music and apps.    My stereo has advanced features only for iPhone.   My TV is “best with Apple TV compatible devices”.   My thermostat.  My security system.  Everything has MORE features and the most recent tech ONLY if you are on iPhone.   Even the smart door locks I looked at are NEVER available on Android first and even if they support Android it is always a half-assed version of the “real product” built for iPhone.
One last factory reset and a looming 4 hours of loss productivity pushed me over the edge.
In just 24 hours, here are my first impressions of the iPhone experience on the latest 6S Plus versus the year-old Android Samsung Galaxy S5.

iPhone killing it over Android

Battery life.   Bigger brighter screen with more resolution.   More sensors built in.  A gazillion megapixel camera.  A faster CPU.   And it STILL gets at least 5x the real-world usage time of the Galaxy S5.   After a day of use where I used the phone AT LEAST as much as any day in the past week with the Android and I still have 80% batter life.   My S5 would have been on the charger TWICE since noon.
Screen resolution.  A full 1920×1080 makes a HUGE different in legibility.   Also, Apple has always just had screens that “pop”.  They are easier to read no matter what the resolution is compared to an Android.  Not sure what tech magic this is but it makes a big difference to my eye.
Camera resolution.   I’m not sure the official spec but I now the video shoots true 4k at 30fps and full HD but the still images.  Wow.  This thing blows away the S5.  It has to be at least 3x the resolution if not more.
Ease-of-setup.   They literally activated the sim card and ported the account.  Nearly EVERYTHING was imported properly in terms of contacts, email, etc.    The few apps I had to re-install for security reasons worked perfectly.  EXCEPT a couple of Google-specific apps.  Go figure.    Funny thing is restoring an Android backup to the SAME PHONE after any one of the 5 factory resets was a 4-hour operation.    To go to a whole new phone OS took all of 15 minutes.
Performance.  This phone is WAY faster.   Literally the first words out of the Verizon rep when picking up the S5 was “your phone is so laggy”.  Yup.   Does that within 2 days of being setup.    Even after a factory reset and comparing them side-by-side the iPhone blows away the S5 in terms of app switching, downloads, app installs, and … well… just about everything.  Hell, the S5 takes 4-5 seconds to start up the camera app and snap the photo  (the new faster Google Camera app is so buggy it hangs 80% of the time but in the 20% of the time it works still takes 3 seconds to start).   The iPhone 6S Plus…  it is instantaneous.   The 6S is so fast in bringing up the camera tt is even faster than my actual pocket camera that has to open the lens cover (about 1 second or less). And in case 1/1000th of a second isn’t fast enough this camera uses some vodoo black magic to capture a second or two of photos BEFORE you clicked the take-photo button. What!?!?
Intangible “feel”.   Don’t get me wrong, the Galaxy S5 feels solid.   However the feel of quality when holding the phone is just “better”.  More solid.   It is hard to quantify by the 6S Plus feels like a solid piece of milled aluminum and the S5 feels like a piece of solid milled aluminum with some plastic tacked on that should really be there.   
The Other Stuff.  The “just touch me” fingerprint scanner blows away the S5 “swipe me and I might recognize it but likely won’t” scanner.   There are FAR MORE quality accessories both from Apple and 3rd parties for the iPhones 6S; which is amazing as it has been out for 60 days versus 18 months.   Compatibility with 3rd party devices; again EVERYTHING works with and usually works-better-with the iPhone which is NOT true of the leading Android Galaxy S5.  No extra pre-installed crap like the dozen-plus bloated apps Samsung forces you to have (and can never delete BTW, without voiding the warranty) so that Samsung can lower their price into your hands.

Android beats iPhone

The Back Button.   Seriously, why doesn’t Apple steal this idea.   It saves SOOOO much time over having to scroll to the top of an app just to back up.    I didn’t realize it but that is a HUGE time saver.
Integration with Google services.  We all know this is on purpose and it all at the hands of Google.    However getting all of my primary business connectivity via email, hangouts and every-other-app is the ONLY thing that was not a “oh, it just configures itself” on the iPhone.  On android it is kind of a pain especially if you have 2-factor authentication but on iPhone it seems to NEVER work until literally the 4th setup attempt (I swear Google has a counter that has to be reached before it will work).
App-to-app integration.   Some third party apps, like LastPass for example, work far better with other apps on Android.  On Apple they have put everything  under such tight controls that apps from different vendors don’t tend to like to talk to each other.
Speaker Quality.   The external speaker, the one you use to watch videos or to to a “speaker call” is absolutely ridiculous on the iPhone.  And I mean ridiculous in the “what fucktard came up with this” type of ridiculous not in a “that party was RIDICULOUS” as in an epic sort of way.     That iPhone speaker is placed perfectly so that if you don’t contort your hand into some fucked-up “I’m the direct offspring of quasimodo” sort of grip you will effectively mute the sound entirely.    Yeah, I get it, the sound is great if you lie it down on a desk.  But for those of you that actually HOLD your phone… it is completely freakin’ useless.  How did Apple miss this mark so badly?

Which Is Better?

So which do I like better at the moment? Well, not having a ubiquitous back-button is really annoying. It is amazing how many screen presses that saves you. Also the speaker placement on a $900 phone should NOT be in a place that completely MUTES the phone if you don’t hold it just right. Really? Yup, really.
That said, the most important things to me are battery life, camera and video quality, not having to delete all my photos just to update an app, and a phone that leverages ALL the features of my tech life (car, home security, home sound systems, and all my gadgets). Despite the ridiculous speaker placement and lack of a back button, the iPhone is already killing it in the 4 primary things I am looking for.
Luckily there are nearly one-bazillion third party accessories out there for the iPhone 6S Plus just 30 days after launch that I can certainly find a stand that lets me watch videos AND hear them at the same time without having to hold the phone.
Now if this thing doesn’t factory reset within the first 60 days I think I’ve found a new favorite tech toy.

Streaming Royalties Estimates for 2015


According to various stats collected from the top streaming services, there were about 1.03 trillion music streams in the first 6 months of 2015.   With the growth of streaming it is a safe bet that the total streams in 2015 will easily hit the 2.2 trillion mark by year-end.

Here is what those numbers mean in terms of royalties collected.

Sound Exchange

Sound Exchange collects money on behalf of the “recording artist” (musicians, producers, etc.) and pays the copyright holder, the people holding the rights to the “master”, according to rates set by a quasi-governmental rates board.   They are supposed to collect for all digital transmissions of music played by organizations that qualify for the statutory rate*.

* Statutory rate compliance means ALL MUSIC played online via non-interactive (no audio-on-demand/play what you want when you want) streaming services.   It is not clear what on-demand services pay but they may be negotiating rates directly with the copyright holders.

In 2015 the typical rate paid via Sound Exchange for companies that qualify for the statutory rate of $0.0024/play yields $5.25B in royalties collected by Sound Exchange on a projected 2.2 trillion streams (2x the 6 month figure presented above).

Sound Exchange operates with a 4.9% “maintenance fee” on all funds collected.  In 2015 this will put $258.7M in the Sound Exchange coffers.

The PROs

The PROs, most notably ASCAP, SESAC, and BMI, collect money from just about anyone anywhere that plays music.   They collect for every performance in order to pay the owners of the musical work, the notes and lyrics for a song.   They collect from the local bar or restaurant for playing a song.   They collect from streaming services.   If you hear music these people get involved in collecting cash for their members.

Since there really is no “typical rate” for these organizations, we can only estimate the royalties collected.   To complicate matters these organizations have a hard time figuring out which “flavor” of a song they represent so they tend to just “blend it all together” and the “customer” ends up paying all the major PROs based on a generic formula.

However, we can assume that the rates are the same as what Sound Exchange collects to give us a point of reference.   While this is often not true due to “percentage of revenue” contracts that make “free streams” a HUGE issue, we need some measure of performance here.

At 2.2 trillion streams we end up with the same $5.2B in royalties collected for song writers.   If it were divided properly among the “big three” PROs this would put about $1.7B into each organization to be re-distributed.

ASCAP deducts their operating expenses of 11.3% from their $1.7B cut.  That puts about $327M in the ASCAP coffers for 2015.

Music Streaming and Social Media Stats Aug 2015

iPod BattleIPodBattle” by Maxime Felder – originally posted to Flickr as iPod Battle 2. Licensed under CC BY 3.0 via Wikimedia Commons.


A summary of the SonicBids Blog article:

Streaming Plays

Streaming total plays through June 2015:
According to via Pandora, Rdio, Soundcloud, Vevo, Vimeo, and YouTube stats.


Presence on Instagram increased from 51M in June 2014 to 283M in May 2015.   Artists’ Instagram followers were up 6-fold in that period.


Social Media By Genre

FaceBook page likes: #1 Nicky Jam
Soundcloud plays: #1 Drake
Spotify streams: #1 Calvin Harris



WordPress Malware – Active VisitorTracker Campaign – Sucuri Blog

If you are running your web presence on WordPress you will want to know about this. The method used to get the JavaScript code onto your site and redirect to a malware installer is not yet know. The fingerprints, however, are easily detectable. Share this article with your site or system admin so they can scan your WordPress install and remove the malware if necessary.

WordPress Malware – Active VisitorTracker Campaign – Sucuri Blog

We are seeing a large number of WordPress sites compromised with the “visitorTracker_isMob” malware code. This campaign started 15 days ago, but only in the last few days have we started to see it gain traction; really affecting a large number of sites. Here is a quick snapshot of what we’re seeing with the infection rates.

Read More at:

Streaming Services Have 99 Problems. And They Are…

Streaming Services Have 99 Problems. And They Are…


(1) Artists make little-to-nothing off of streaming services.

(7) Streaming services pay the labels, who typically pay nothing to the artists.

(13) Streaming services suck at proper accounting and payouts.

(18) Streaming services are actively hostile towards artists and their financial well-being.

(20) Streaming services lack transparency.

(23) Not enough people want to pay for streaming music services.

(28) There are too many streaming services competing for too few dollars.

(31) Very few streaming services (subscription or otherwise) actually make money.

(37) The streaming music micro-industry is probably a bubble.

(42) Streaming kills downloads, which make more money for artists.

(51) Given the myriad of problems associated with streaming services, superstar artists are signing massive, mega-million exclusives to major corporations (U2+Apple, Jay-Z+Samsung).

(52) Artists and copyright owners typically have little-to-no control over their content on YouTube, easily the largest streaming music platform.

(60) All of which translates into extremely low payouts from YouTube, little explanation into why these payouts are so low, and little-to-no control by rights owners over whether their music appears on the platform.

(62) Streaming services don’t contribute anything back to artists or the artist community.

(65) User abandonment on streaming services is extremely high.

(67) Internet radio pays almost nothing to artists, and little to publishers.

(78) SoundExchange is an inept company that routinely screws up artist royalties, screws up payouts, and hordes tons of unpaid royalties.

(88) When it comes to streaming services, indie labels generally get screwed.

(92) The DMCA is a ineffective loophole that greatly benefits companies like YouTube and Grooveshark, absolutely screws artists and rights owners, and desperately needs to be reformed.

(98) Most of the music on streaming platforms are never listened to.

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